Reported 8 months ago
Software engineer Martin C. Martin recently discovered and fixed a bug in the classic Lunar Lander game, originally coded by a high school student in 1969. The bug had been unnoticed for over five decades, preventing the game from recognizing a perfect landing strategy. Martin's investigation revealed the sophisticated physics and mathematical equations used in the game, emphasizing the game's complexity and historical significance in the world of computing.
Source: YAHOO